Font - FX-603P
Internally the The FX-603 uses different font and font mapping from the one used in the Alpha codes. That is the first 7 bit of the coded are identical. Well, identical in a very strange form. For example the Alpha codes are in the upper half of the byte ($90…$AF) while in the font the lower half ($30…$4F) is used.
This font can be used by peek and poke directly to the display memory and one day the simulator will be able to do that as well.
| $00 | $01 | $02 | $03 | $04 | $05 | $06 | $07 | $08 | $09 | $0A | $0B | $0C | $0D | $0E | $0F | |
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| $10 |
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| $20 |
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| $30 |
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| $40 |
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| $50 |
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| $60 |
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| $70 |
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| $80 |
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| $90 |
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| $A0 |
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| $B0 |
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| $C0 |
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| $D0 |
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| $E0 |
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| $F0 |
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| $00 | $01 | $02 | $03 | $04 | $05 | $06 | $07 | $08 | $09 | $0A | $0B | $0C | $0D | $0E | $0F |
Colour Codes
The following colour code are used:
- WhiteSmoke
- Normal characters.
- cornsilk
- True meaning not yet known but internally used by the Simulator.

