Font
Internally the The FX-603 uses different font and font mapping from the one used in the Alpha codes. That is the first 7 bit of the coded are identical. Well, identical in a very strange form. For example the Alpha codes are in the upper half of the byte ($90 … $AF) while in the font the lower half ($30 … $4F) is used.
This font can be used by peek and poke directly to the display memory and one day the simulator will be able to do that as well.
$00 | $01 | $02 | $03 | $04 | $05 | $06 | $07 | $08 | $09 | $0A | $0B | $0C | $0D | $0E | $0F | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
$00 | ||||||||||||||||
$10 | ||||||||||||||||
$20 | ||||||||||||||||
$30 | ||||||||||||||||
$40 | ||||||||||||||||
$50 | ||||||||||||||||
$60 | ||||||||||||||||
$70 | ||||||||||||||||
$80 | ||||||||||||||||
$90 | ||||||||||||||||
$A0 | ||||||||||||||||
$B0 | ||||||||||||||||
$C0 | ||||||||||||||||
$D0 | ||||||||||||||||
$E0 | ||||||||||||||||
$F0 | ||||||||||||||||
$00 | $01 | $02 | $03 | $04 | $05 | $06 | $07 | $08 | $09 | $0A | $0B | $0C | $0D | $0E | $0F |
Hex | Special function |
---|---|
$0F | exponent space |
$4F | space |
$A0 | “·” middle dot |
Colour Codes #
The following colour code are used:
-
WhiteSmoke
- Normal characters.
-
cornsilk
- True meaning not yet known but internally used by the Simulator.
-
GhostWhite
- Unused code / extra space.